Category Archives: Game Reviews

Video Game Review: Lords of the Fallen


Lords of the Fallen is a third-person action/adventure game that is available for PS4, XBoxOne, and PC.  It is comparable in game-play to Dark Souls.  In fact, Lords of the Fallen has garnered a reputation as “Souls lite.”  Yes, they did a lot of heavy leaning on Dark Souls, but Deck 13 was clearly influenced by a smattering of other games that gave this game a different feel altogether. Some elements of the characters came from God of War, and the ornate weapons and armor are similar to designs in World of Warcraft or Diablo.  The castles and snowy mountain setting really reminded me of Skyrim, and the gauntlet pick-up and scattered audio logs that play without pausing the action hearken back to Dead Space. Continue reading


Filed under Game Reviews, Gaming, Kurt Klein, Reviews

Editorial | Follow Up Review: Clash of Clans

Many months ago, I reviewed a little mobile game called Clash of Clans, by Supercell.  Since then, the game has completely exploded across mobile devices (it’s the top money making game on both iOS and Android right now) and has been imitated by many other games since its 2012 debut, including The Simpsons: Tapped Out and even the upcoming Call of Duty: Heroes.

Unlike most of the mobile games I review, I stuck with Clash for quite a bit longer than the few weeks of play that it usually takes me to get a reviewable feel for the game.  In fact, my Town Hall is now level eight, and I’m in Gold League III with 1500 trophies. Continue reading

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Filed under Editorial, Game Reviews, Reviews, Tracy Gronewold

Guest Blog|Dark Souls 2 review *Spoilers*

***** SPOILER ALERT *****

This review will be discussing plot points which may be considered spoilers. Consider yourselves warned.

I stood in line for about an hour waiting patiently for my copy, like a pilgrim in line to see a relic.  I had pre-ordered Dark Souls 2 Black Armor Edition way back in September, and it was finally release day.  The first guy to get his big box o’ goodness had no troubles, but I flinched when ALL the clerks had to head to the back to find my copy.  After a minute that seemed like an eternity, they all irreverently resumed their positions after finding my copy of the game.  I left the store like all the other gamers that night, with a huge box in a bag that somewhere inside held a world contained on a 180mm by 1.2mm disc.  It was a world I was anxious to explore.  I got home and opened my prize. There she was, right on top after opening the flap.  I ripped off the cellophane and popped the disc into my PS3.   The title screen, the same as the first game, allayed my fears of drastic change.  In the end, this was false hope.

Heide’s Tower of Flame

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Editorial | Clumsy Ninja mobile game review

I recently downloaded and started playing a great little game called Clumsy Ninja.  This game was actually released in November of 2013, so it isn’t brand new, but I have been having a lot of fun with it.  Here is the skinny on this game.

For lack of a better category in which to place it, I have to call Clumsy Ninja an adventure game.  The objective of the game is for the player to train an extremely clumsy ninja novice to jump, climb, run, and fight.  The motion engine on the ninja character is incredibly lifelike for a free, downloadable app, and the training ground that is the game’s background is rendered in beautiful colors.  This game is overall pretty to look at, and smooth to play. Continue reading

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Filed under Editorial, Game Reviews, Gaming, Tracy Gronewold