In which, Andrew, Tracy, and Dude reveal that they can actually have an intelligent conversation about a controversial topic, specifically about comic writer Gail Simone’s 1999 musings on why female characters in comics seem to end up violently damaged in order to further the story or provide motivation for their male counterparts. Our heroes break the topic down and look at Gail’s initial conversation starter, and then move into the argument that has been created by various feminists based on that topic. Dude vows to spend the rest of his life–or at least the next few weeks–breaking down the lists of characters who have died in comics to uncover the statistics that may prove or disprove the idea.
A couple of weekends ago, I found myself on an unexpected flight back from Minnesota. I had taken my laptop along in lieu of other entertainment, intending to get a lot of work done, but on the last leg of my journey, I just wasn’t feeling it. So, I started wandering around the Charlotte, NC airport looking for reading material. It took no fewer than three bookstores for me to find one with a selection that included anything other than Danielle Steele, Nicholas Sparks, and James Patterson, but I did finally come across a book that I had been planning to read for a few months: Devil in the White City. I finally wrapped up the book last night, so here is my quick and dirty review.
That’s not the beginning of a joke, it’s the premise of today’s post by first time guest writer Ani Sinani, who participated in an Ad-Hoc Model UN committee this spring and was struck by its similarities to table-top and role-playing games.
Earlier this year, I participated in a Model United Nations (MUN) conference in Chicago. For those of you who don’t know, MUN is a competition in which students assume roles as the ambassadors of world nations and simulate UN committees. The same structure is used for non-traditional committees, where students usually assume the roles of high officials to simulate business committees, wars, presidential elections, and so on. So yes, you can definitely say that MUN is glorified role-playing. In Chicago, I participated in the Ad-Hoc committee, which is usually composed of the top student delegates in the country. The topic of the committee was not disclosed prior to the conference and no one knew what character they would be representing. Continue reading